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Desde Noviembre 28, 2017 12:00 hasta Noviembre 28, 2017 13:15

Ciclo de Coloquios 2017 N° 22: "An Overview of Real-Time Strategy Game AI"

El Departamento de Informática de la Universidad Técnica Federico Santa María tiene el agrado de invitar a la comunidad Universitaria a su vigésima segunda charla en este Ciclo de Coloquios 2017. Esta presentación se realizará en el Auditorio Claudio Matamoros (F106), Casa Central, Valparaíso, y se transmitirá por videoconferencia a la Sala de Reuniones del DI, Campus San Joaquín, UTFSM.


Esta charla será dictada por el profesor Nicolas A. Barriga, Ph.D. in Computing Science, University of Alberta. ¡Quedan todos cordialmente invitados!

Ver más detalles de la charla en el PDF adjunto.

A continuación se adjunta el resumen de la charla en inglés:

An Overview of Real-Time Strategy Game AI

Real-time strategy (RTS) games are war simulation video games in which the players perform several simultaneous tasks like gathering and spending resources, building a base, and controlling units in combat against an enemy force. RTS games have recently drawn the interest of the game AI research community, due to its interesting sub-problems and the availability of professional human players.

Large state and action space make standard adversarial search techniques impractical. Most current state-of-the-art agents divide the game into independent sub-problems, and tackle each one with different search, machine learning or scripted solutions. I will present an overview of these sub-problems and the techniques used to solve them, as well as some algorithms aimed at the full game. I will conclude with possible future avenues of research.